Like any party-based RPG, a dedicated player could spend hours agonizing over character creation choices in Divinity Original Sin 2.
- Divinity Original Sin 2 Barbarian Build Guide
- Divinity Original Sin 2 Character Builds
- Divinity Original Sin 2 Barbarian Build
Larian made some changes to the basic skill sets and options this time around -- so even if you played the previous game, there's still some things you need to know before getting started.
Nov 15, 2017 Okay so i wanna play as a savage barbarian woman. But I am unsure of how to go about this as i have so little experience with the game. Such as how do i get the loin cloths the battle mage wares? And how should i build my class so that i can ware that armor without it being just a bad choice over heavy armor? And what abilities should i give her so she can fight with a bow and a axe?
Register Log In Larian Studios Forums Divinity - Original Sin 2 - General Most Fun Build. Sadly best builds are physical (ranger, rogue, summoning, 2h or dw). Divinity: Original Sin II is a game full of choices: You have to decide where to go, who to talk to, what to say, and whose house to ransack after you kill the owner and use a tool to rip their.
Below we cover everything you need to know if you want to gain the most skills and have the best chance at winning combat in the early portions of the campaign.
Basics and Changes In The Formula
When first starting out, you can choose your own custom character or one of six origin story characters. The remaining origin characters will all be on the boat as the game begins and eventually can become companions. Any of the pre-set origins can change their base class, but the benefit to taking an origin character is an extra tag for additional dialog choices (see the Tags section below).
There are new skills and abilities from the previous game that have a big effect on combat -- most notably physical and magical Armour, as well as Leadership (grants bonuses to nearby allies), Perseverance (restores Armour after recovering from negative status effects), and Retribution (reflects damage back to an attacker).
Armour absorbs damage from physical/magical sources, and if they are above 0, you are immune to certain status effects tied to the physical or magical sides -- like being stunned or knocked down.
Elves (or undead elves) have the Corpse Eater talent, which not only gives you alternate ways to solve quests and learn more story lore, but also offers access to free skills without having to spend any skill points.
This can't be overstated: you are basically losing out on free skills if you don't play an elf. During the opening ship and Fort Joy segment, there are six separate skills you can get without having to earn a single point of experience or spending a single gold piece on new skill books.
If you are willing to give up all those free skills and want to go the sneaky route (and yes, sneaking can be absurdly useful), taking a dwarf character gives you a bonus to sneak immediately.
Lizards, on the other hand, can dig mounds that result in useful extra items -- but if you're willing to put up with The Red Prince's insufferably superior attitude, you can just have him do the digging once he joins your party on the beach.
They don't just have glorious beards -- they're also stealthy!
Original Sin 2 Tags
Tags change your dialogue options and allow for varying ways to complete certain quests. Custom characters only get four tags, since you don't get the tag for your origin name.
For the most possible dialogue options, you may want to pick your origin (or individual tags for a custom character) based on what tags your companions will have, since they can also utilize tags in conversation. These are the starting tags for all six origins/companions:
- Beast: Beast, Dwarf, Male, Barbarian, Noble
- The Red Prince: Red Prince, Lizard, Male, Noble Scholar
- Fane: Fane, Undead, Male, Mystic, Scholar
- Ifan ben-Mezd: Ifan, Human, Male, Outlaw, Soldier
- Sebille: Sebille, Female, Elf, Outlaw, Scholar
- Lohse: Lohse, Human, Female, Mystic, Jester
The named tags revolve around the personality of each individual character. Sebille, for instance, uses her tag for dialogue options involving assassination, knowing human anatomy, and being sneaky.
Undead have a unique tag that opens up interesting possibilities
Original Sin 2 Skills and Spells
There are 10 basic skill categories, corresponding to the various spells and abilities you can gain: Aerothurge, Geomancer, Huntsman, Hydrosophist, Necromancer, Polymorph, Pyrokinetic, Scoundrel, Summoning, and Warfare.
Each point placed in a skill gives you a specific bonus, with some more useful than others. The Aerothurge skill points, for instance, increase your air damage (from any source), Huntsman gives a bonus to attacking from high ground, Scoundrel increases your movement speed, while Warfare increases any physical damage.
Each custom or origin character has a base set of abilities tied to those skill categories, but you can change them in the customization screen. In the beginning, some of these abilities are simply better than others.
While any skills can lead to a viable build, these are some of the most helpful in the first act of the game:
- Battle Stomp: Deals damage, knocks down enemies, and can't affect your own party members!
- Electric Discharge: Stuns enemies, which is helpful as the magic armour of many enemies in Act I is low or nonexistent.
- Teleporation: It is so amazingly easy to cheese your way through just about any situation by abusing this wonderful power.
- Restoration: Heals vitality as well as getting rid of poison and bleeding effects, making it incredibly useful.
Original Sin 2 Character Builds
So what are some of the best builds? That's really up to personal preference -- but for me, two builds stand head-and-shoulders above the others.
First up, taking the Battlemage pre-build and swapping out your skills so you have Battle Stomp and Electric Discharge results in early battlefield dominance, knocking enemies over and stunning them.
The second build works better later on as you've invested more skill points. The Necromancy skill heals you whenever you deal damage directly to an enemy's vitality, and the amount healed goes up with each level in the skill. Meanwhile, Retribution deals a portion of damage back to your attacker.
You can easily see how these two skills go hand-in-hand for an insane build where you constantly heal yourself and deal all damage back to the enemy without having to do anything but get hit.
When picking your Talents, there are all sorts of complementary builds to go for, but Leech immediately stands out as useful for the Necromancy/Retribution build, since there will always be blood on the ground. If you are going the sneaky route, Guerrilla turns your backstabs into absolute damage powerhouses.
For a more in-depth look at the best and most viable Divinity: Original Sin 2 builds, check out our complete guide here.
Picking a starting build with Battle Stomp
That's all the basics you need to know to get started with a killer Divinity: Original Sin 2 character build! Have any other character creation tips we should try out? Let us know in the comments below!
Divinity Original Sin 2 Barbarian Build Guide
If you're still looking for help with another part of this sprawling fantasy RPG experience, be sure to read our other Divinity: Original Sin 2 guides as well:
![Divinity Original Sin 2 Barbarian Build Divinity Original Sin 2 Barbarian Build](https://i.ytimg.com/vi/GpAmJNHqsIk/hqdefault.jpg)
Divinity Original Sin 2 allows you to choose from 14 predefined classes and 14 different groups of abilities that can be used during fights. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them). In this chapter of our guide you can learn about a few useful team combinations that can help you in completing the game.
A classic team
This is a classic team that works for most RPGs - a resistant warrior that focuses enemies' attention, an archer that fights from a safe distance and two mages that have access to various spells.
Class | Developed schools | Abilities | Function + explanation |
Fighter Edraw office viewer component 8 crack free apps. | Warfare, Polymorph, Single-Handed | Battle Stomp, Bouncing Shield, Whirlwind, Provoke, Battering Ram, Phoenix Dive, Crippling Blow, Tentacle Lash, Spread Your Wings, Medusa Head, Skin Graft, Onslaught | Function: being a tank and dealing damage at a short distance This character is great for fights at a short distance and is used for dealing damage and receiving them from enemies that focus their attention on that character. Warfare abilities are for breaking enemy physical armor and inflicting various statuses. Polymorph helps in dealing a lot of damage and makes moving around a battlefield easier. The best race for this class: - Dwarf - has a talent that increases vitality and dodges - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. |
Ranger | Huntsman, Scoundrel, Ranged | Tactical Retreat, Elemental Arrowheads, Sky Shot, Pin Down, Ricochet, Barrage, First Aid, Ballistic Shot, Marksman's Fang, Arrow Spray, Adrenaline, Cloak and Dagger, Chloroform | Function: dealing damage from a distance This character is 100% focused on dealing damage from a distance. Because of that you should invest a lot of points in Huntsman and Ranged abilities and add a few points (or finding a gear) to Scoundrel. This character can deal with physical armor (by using abilities and regular attacks) as well as magic armor (by using arrows). Has two teleportation abilities and one that allows them to receive 2 additional AP if there is a situation that requires you to finish someone off or escape. The best race for this class: - Dwarf - has a talent that increases vitality and dodges - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Enchanter | Hydrosophist, Aerotheurge, Necromancer | Rain, Healing Ritual, Restoration, Ice Fan, Winter Blast, Armour of Frost, Global Cooling, Electrical Discharge, Dazing Bolt, Tornado, Teleport, Pressure Spike, Chain Lightning, Raise Bone Widow, Mosquito Swarm | Function: dealing magic damage and support One of the two mages in the team that focuses mainly on Air and Water elements. Their main purpose is to break enemy magic armor (Aerotheurge abilities), inflicting various status effects (Frozen, Stunned) and supporting the team with spells that heal and increase magic armor. Abilities from Necromancer school allow them to deal physical damage, inflict numerous status effects and support teammates in critical situations. Here, the most important spell is Rise Bone Widow that allows you to summon a spider - a few points in Summoning abilities (that can be easily obtained through items) makes this spider more powerful than most of the enemies in the game. The best races for this class: - Undead Sims 4 deluxe edition mac torrent. |
Wizard | Geomancer, Pyrokinetic, Summoning | Fireball, Haste, Fire Whip, Laser Ray, Peace of Mind, Epidemic of Fire, Poison Dart, Poison Wave, Acid Spores, Earthquake, Impalement, Fortify, Fossil Strike, Conjure Incarnate, Elemental Totem, Dominate Mind | Function: dealing magic damage and summoning creatures The second mage, however, this one focuses on Fire, Earth and Poison. Abilities from Pyrokinetic school allow them to deal a lot of Fire damage and support their allies. Geomancer gives access to abilities that inflict status effects (such as Slowed or Crippled) and those, that can regenerate physical armor of their allies. Dominate Mind ability is worth being mentioned - it allows you to control any enemy (when they don't have magic armor) or you can use it to remove this status from a friendly unit that is under enemy's control. Kumpulan game ppsspp ultraman fighting evolution 3. The best races for this class: - Lizard - has a talent that increases Poison and Fire resistance and also has Dragon's Blaze ability. |
A few tips for this team lineup:
- You should invest in Stench talent because it lowers a chance that a character can be attacked by enemies. Get this talent for all characters expect for the Fighter - thanks to that all enemies will focus their attention on that character.
- When it comes to Enchanter and Wizard, you should invest a few points in Summoning and Necromancer. Then, you can unlock Raise Bone Widow spell. It allows you to summon a powerful spider that can deal with a few enemies at the same time before it's defeated - it's especially powerful when a caster has a well-developed Summoning school.
- Your Fighter needs a lot of magic and physical armor points (recommended in proportions 40:60). When it comes to the rest of the team, you should focus more on magic armor because they will be more often attacked by spells rather than physical attacks.
- Equip your Fighter with grenades so they can be thrown at enemies that can't be reached by your Fighter. Your Ranger should be equipped with arrows that allow them to inflict various status effects on enemies. Items from these two groups are easy to craft, you can also buy or steal them.
- A Ranger can be replaced with an assassin (Rogue or Shadowblade), however, this requires a completely different play style (attacking enemies from behind).
A hybrid team
Divinity Original Sin 2 Character Builds
Octopus box samsung cracked phone. This team combines various ability schools that may, at a first glance, seem to be not that compatible - an assassin that can heal allies and deal magic damage or a ranger that casts spells based on Earth element.
Class | Developed schools | Abilities | Function + explanation |
Rogue | Hydrosophist, Scoundrel | Adrenaline, Chloroform, Throwing Knife, Rupture Tendons, Backlash, Rain, Restoration, Healing Ritual, Hail Strike, Ice Fan | Function: dealing damage while being hidden and supporting the team with magic This character can deal a lot of damage, especially from behind. When this character is in a situation that puts their life in danger, they can use 2 additional AP to escape. However, this character also has ranged attacks that make them useful even when they are immobilized. In addition to that they also have two healing spells including one that is casted on the entire team which can be helpful during more difficult fights. The best race for this class: - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. |
Wayfarer | Huntsman, Geomancer | Sky Shot, First Aid, Pin Down, Elemental Arrowheads, Fortify, Throw Dust, Reactive Armour, Impalement, Encourage (Human), Flesh Sacrifice (Elf) | Function: dealing damage from a distance and supporting the team by using magic This character specializes in ranged attacks that deal a lot of damage. However, when an enemy gets closer they can use their physical armor to attack. They can also use a battlefield to get arrows with various elements and inflict various status effects on enemies. The best race for this class: - Human - has a talent that increases Initiative and critical hit chance as well as Encourage ability. - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Metamorph | Polymorph, Pyrokinetic | Bleed Fire, Laser Ray, Fireball, Fire Whip, Tentacle Lash, Spread Your Wings, Spider Legs, Flesh Sacrifice (Elf) | Function: fighting at a short distance and weakening enemies The main melee unit. Can move quickly between enemies and immobilize them effectively. They also have ranged attacks that make them useful even when they are immobilized. The best race for this class: - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Battlemage | Necromancer, Warfare, Aerotheurge | Bouncing Shield, Provoke, Blood Sucker, Death Wish, Living On The Edge, Bone Cage, Vacuum Touch, Infect, Electric Discharge, Closed Circuit | Function: being a tank and dealing damage at a short distance Even though this character is a mage, their main function is to fight at a short distance. Their goal is to distract enemy attention from weaker members of the team. That is why they have abilities that can keep them alive and allow them to deal massive damage at a short distance. Spells from Aerotheurge school are useful for destroying magic armor and abilities from Warfare serve to destroy enemy's physical armor. The best race for this class: - Elf - Flesh Sacrifice ability gives them additional AP and increases their damage. |
Divinity Original Sin 2 Barbarian Build
A few tips for this team lineup:
- You should invest in Stench talent because it lowers a chance that a character can be attacked by enemies. This talent should be unlocked on Rogue and Wayfarer characters - thanks to that the assassin will have an easier time in attacking enemies from behind while an archer won't need to change their position.
- Use your Rogue to eliminate targets that are at the back of enemy forces - mages and archers. Thanks to Rogue's damage, you will be able to render them unable to fight for one turn.
- Your Battlemage needs a lot of magic and physical armor points (recommended in proportions 40:60) which can help them to survive enemies' attacks.